The ICGA Journal provides an international forum for computer games researchers presenting new results on ongoing work. The editors invite contributors to submit papers on all aspects of research related to computers and games. Relevant topics include, but are not limited to:
(1) the current state of game-playing programs for classic and modern board and card games
(2) the current state of virtual, casual and video games
(3) new theoretical developments in game-related research, and
(4) general scientific contributions produced by the study of games.
Also welcome is research on topics such as:
(5) social aspects of computer games
(6) cognitive research of how humans play games
(7) capture and analysis of game data, and
(8) issues related to networked games are invited to submit their contributions.
《Icga Journal》是一本由IOS PRESS出版商出版的專業工程技術期刊,該刊創刊于2000年,刊期Quarterly,該刊已被國際權威數據庫SCIE收錄。在中科院最新升級版分區表中,該刊分區信息為大類學科:計算機科學 4區,小類學科:計算機:軟件工程 4區;在JCR(Journal Citation Reports)分區等級為Q4。該刊發文范圍涵蓋計算機:軟件工程等領域,旨在及時、準確、全面地報道國內外計算機:軟件工程工作者在該領域取得的最新研究成果、工作進展及學術動態、技術革新等,促進學術交流,鼓勵學術創新。2021年影響因子為0.22,
大類學科 | 分區 | 小類學科 | 分區 | Top期刊 | 綜述期刊 |
計算機科學 | 4區 | COMPUTER SCIENCE, SOFTWARE ENGINEERING 計算機:軟件工程 | 4區 | 否 | 否 |
JCR分區等級 | JCR所屬學科 | 分區 | 影響因子 |
Q4 | COMPUTER SCIENCE, SOFTWARE ENGINEERING | Q4 | 0.22 |
影響因子 | h-index | Gold OA文章占比 | 研究類文章占比 | OA開放訪問 | 平均審稿速度 |
0.22 | 13 | 5.77% | 100.00% | 未開放 | -- |